Game Design for Pre-K
- Concept Overview
We will develop a vocabulary-learning game for pre-k kids to play, the purpose for making game is to let the kids to learn vocabulary in a fun way, and to trigger their interests in learning.
- Statement of need
It is very common to see pre-k kids who don’t want to study new vocabulary at school, and very obvious that nowadays, they are more into games than studying textbooks. Through this observation, we are thinking it could be a very good idea to combine these two elements together, to make all the pre-k kids a vocabulary game.
- Concept Description
This game is about by completing vocabulary missions, kids can learn more new words and also enjoy the game process. Our game will be a vocabulary map, kids can follow the map to pass each mission, and there will also be a ranking chart, to bobst their desire to win, and it can help them to learn more vocabulary. However, since they are pre-k kids, we won’t let them play it for a very long time. We will set a fixed time for them, like 30 minutes per day. Within this length, kids try to complete the missions as much as possible.
- Target Audience
The target audience will be all pre-k kids, also can be used for their parents to educate their kids.
- Learning Goals
Our aim is to let kids have some interests on this boring topic: memorizing vocabulary. It can be very hard and distractful for kids when they are trying to recite the words. However, combining this tough thing with the fun games can be much easier to attract kids’ attention, and have their interests in studying vocabulary.
- Learning Theory
Gaming can be a circulation to enhance people’s learning. Resnick pointed out that is all about from “imagine- create- play- share- reflect-imagine (Resnick, 2007).” by completing this circulation, kids will be able to deepen their impression of the vocabulary, and will be able to reflect on themselves.
Resnick, M. (2007). Sowing for a More Seeds the Creative Society. Retrieved from: http://web.media.mit.edu/~mres/papers/Learning-Leading-final.pdf
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